Friday, January 22, 2016

Game Feedback

Michelle's midterm game:
I thought that catching the banana in a barrel game would be easy, it was really fun to play though.  Even though I kept messing up using where to put the barrel to catch most of the bananas.   I still really liked the game though and its concept.

Kayla's Maze Game:
I liked how the game was made with the controls,  but I really with their were some directions because I at first didn't know what I was supposed to be doing do to a lack of instructions.  But I will definitely play a game that is like this one because it was fun and set up neatly.

Allie's Final Project:
I found the game to be actually really fun and enjoying to see if I could beat my scores repeatedly.  I found myself racing to see if I could get more I then I did in the last rounds even though I had less time in which to do so.

Wednesday, January 20, 2016

Midterm Game final reflection for "Pond Balls"

The "Pond Balls" game is a game in which the players goal is to click the balls as they make them selves visible.  There are three levels to the game.  For level 1 the goal is to reach a total of 25 points, for level 2 the goal is to reach a total of 50 points, and for level 3 the goal is to reach a total of 75 points.  The blocks that were used are as follow:
  • When green flag clicked 
  • set x
  • set y
  • show
  • when space key pressed 
  • hide
  • forever (repeats an action forever)
  • wait ___ secs 
  • when this sprite clicked
  • change score by 1 
  • change score by 2  
  • when down arrow key pressed 
  • switch backdrop to __________ 
  • stop other scripts in sprite
  • set score to 0
  • say _______ for __ secs
  • When I recieve ________
  • If _______ then
  • ___ = _____
  • score
  • when right arrow key pressed
  • when left arrow key pressed
Some of the problems that I hade to fix while making the game is making sure that the game will level up at appropriate times.  So instead of having the levels in the game change automatically, the levels change when certain keys are pressed by the gamer, with directions on the bottom of the screen of when to change.  For the game to begin its directions press the green flack, to start level 1 press the space key, to start level 2 press the right arrow key, to start level 3 press the left arrow key, to enter the win screen press the down arrow key. 


Debug Its! #1

Remix 1.1


Remix 1.2


Remix 1.3


Remix 1.4


Remix 1.5











Tuesday, January 19, 2016

Game Of My Own Creation

This is the game that I created and made for my midterm in Exploring Computer Science.

Pond Balls

Thursday, January 14, 2016

Intro To Midterm Game

  • What is it supposed to do? Purpose
It's a game that is similar to whack-a-mole.  The player's goal is to click on the sprites as they pop up in order to gain a certain number of points.
  • What sprites will you use?
For the games sprites there will be a bunch of randomly color and decorated balls popping up.  Also there will most likely be another sprite that is either similar to a person or animal who will say next level or you win.
  • What background will you choose?
I will make my own backgrounds that are going to be simple and probably no more than 3 colors included in the background.
  • How will the scoring work?
For every ball clicked either 1 or 2 points will be gained.
  • How will you use the timing variable?
There will be an unlimited time period to complete each level.  So over all there will be no timing variable.
  • How do you win? What happens when someone wins?
To win the player will need to gain the point required for each levels goal.  When a level is won the player will immediately enter the next level, and when the last level is won they will enter in to an end game screen that will say "You Win!  Game Over".
  • How many levels will you have? What will another level be like?
At least 2 levels, and the task is the same for every level just the points that the player needs to gain will be different each time. 
  • How will you increase difficulty on another level? How will you accomplish this?
The sprites will be visible for shorter periods of time.